Starting and stopping sounds at keyframes in synchronization with animation is the most common sound-related task.
To stop and start a sound at a keyframe:
1 | Add a sound to a movie in a layer by itself. |
To synchronize this sound with an event in the scene, choose a beginning keyframe that corresponds to the keyframe of the event in the scene. You can choose any of the synchronization options. See Adding sounds to a movie. | |
2 | Create a keyframe in the sound layer's time strip at the frame where you want the sound to end. |
A representation of the sound file appears in the time strip. | |
3 | Double-click the ending keyframe and click the Sound tab in the Frame Properties dialog box. |
4 | Choose the same sound from the Sound pop-up menu. |
5 | Choose Stop from the Synchronization pop-up menu. |
When you play the movie, the sound stops playing when it reaches the ending keyframe. | |
Shift-dragging the playback head repeats the streaming sound of the frame you are on. This is useful for aligning sounds to your animation. | |
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